Wednesday, March 30, 2011

Blog 3-28-11

Blog form Mouse Input tutorial (other assignments).
Do I like working in Flash? Well that is quite a question to be asking, and the answer is simple yes. That is an overall average rather then an everyday constant.  My feelings towards flash vary from class period to class period and is dependent on how much I accomplished that day and how well I understood flash. For me I can find myself deeply stuck in flash, although I always manage to get out, because I do not think in the same way as flash does. But as just said I have never gotten so deeply lost that I cannot free myself, even with the help from my classmates. I am getting better at understanding Flash as well as being able to think in the same way as it does. Flash is pretty cool when you actually think about its abilities.  
That pretty much sums it up!!!!

Thursday, March 24, 2011

Blog 3-24-11

Today's class flew by, leaving very little time. I worked in Flash on Key board Input, trying to get a ladybug to move around with the arrow keys.  I worked on it and had some difficulties with it but am sure that I will get it next time. I am going to have to start more into the game next time and then we will be on our way to success.

Blog 3-16, 18, and 22

The last couple of classes I have been working on different things in flash. I have learned more about buttons and am currently working on key board controls. These weeks are getting more and more fun and I am getting to know more about what I need to know.  Its kind of short and sweet and next  time I will go more into detail.

Monday, March 14, 2011

Today!!! 3-14-11

Today was good, we had a bit of computer trouble but in the end had it all worked out. I worked on catching up with blogs and watched some videos on key board input and buttons. This will help me so that I am well educated about those things and am able to add buttons more quickly and so on. So that when we start into "Crunch Time" with our game I am well and ready.

Adding scenes blog.

I am using bright colors to create a happy looking game and very nice graphics to keep the player from thinking that the game is ugly.  Ayiti: The Cost of life: is a good example of story telling because in that game used the current events in Haiti, and made a game about how to stay financially healthy and how the overall life is very different from country to country.  Other games have helped in giving good ideas on how to go about teaching and navigating the player through the game.

Drawing a scene blog.

Since I have started this course I have learned that their is a lot more to flash than I had thought. I also learned about how much harder it is to make something happen in Flash when it seems so easy in my head. The sources that I used which were helpful were my classmates because for most of them this is there second or third year in Globaloria. These news and research sources are especially informative because they are readily available. What makes them trustworthy is the fact that all of the information seems to work well and quickly.

Friday, March 4, 2011

Win and lose pages.

Today I worked on the win and lose pages for my game, in Flash.  They both look very good and nice and are definitly very different, which is good because one is good because you won and the other is pretty horrible looking. Which is good becasue you lost, and the object of the game is to save the world so when you lose it is not going to look good.

Wednesday, March 2, 2011

Addind scenes blog topic.

How are we using visual storytelling? Well that is a good question! We are using alot of awesome graphics so that it is pretty much completely self explanitory, although we do have a letter and page of text if the player needs to know what do incase of anything that way be the tiniest bit unclear.  One of the games that I played in Playing to Learn had very good grahics, The Cost of Life, which used good topics and was a very benificial game to me in making our game.  Today I mostly worked on adding information to our team page.